User defined non-volatile function adding specified number of randbetweens

ilmatthias

New Member
Joined
Jul 16, 2015
Messages
2
Using Windows 7 and Excel 2013.

I'm trying to create a function to facilitate table top role-playing (i.e. Dungeons & Dragons). I want the formula to accomplish a randbetween for a specified number of times.

I would also like the formula to be non-volatile (i.e. doesn't recalculate every time I do something else in Excel).

As a bonus, I would love to be able to change the die being rolled (e.g. a 6-sided die, 20-sided die, etc.).

So far, I've been able to cobble together a formula that rolls a only a set die (d20) and that is also non-volatile.

Function Die20()
Low = 1
High = 20
Randomize
Die20 = Int(Rnd * (High + 1 - Low)) + Low
End Function

At the least, I would like to be able to type =Die20(3) and have it basically return the result of randbetween(1,20)+randbetween(1,20)+randbetween(1,20).

At the most, I would like to be able to change the high range number so that it looks like =Die(6,3) and it returns the result of randbetween(1,6)+randbetween(1,6)+randbetween(1,6), without recalculating the formula when I do other things in excel.

What I'm NOT looking for is a function that multiplies one randbetween result (e.g. =ranbetween(1,20)*3) because that multiplies 1 roll, not adds 3 distinct rolls.

Any help you guys can give me would be appreciated! Thanks!
 
... Given that, I could see creating a loop running from 1 to 16000000 and concatenating all the Rnd's generated (with some delimiter between them) to produce a searchable text string of all possible Rnd numbers and then creating a function that concatenates the ten (or whatever number) of generated numbers (using the same delimiter) and then uses the InStr function to locate that concatenated sub-series within the larger series and then finding the next number(s) after the sub-series.

Here's what I did:

Code:
Option Explicit

Const nRoll         As Long = 10
Const nRnd          As Long = 16777216
Dim aiRnd(0 To nRnd + nRoll - 1) As Long
Dim bInit           As Boolean

Sub RicksNextRolls()
  Dim aiRoll(0 To 9) As Long
  Dim iRoll         As Long
  Dim iBeg          As Long
  Dim sOut          As String

  Init

  For iRoll = 0 To nRoll - 1
    aiRoll(iRoll) = DiceSum(6, 1)
    sOut = sOut & ", " & aiRoll(iRoll)
  Next iRoll
  MsgBox "Here are Rick's first 10 rolls:" & vbLf & vbLf & Mid(sOut, 3)

  For iBeg = 0 To nRnd
    iRoll = -1
    Do
      iRoll = iRoll + 1
      If iRoll > 9 Then Exit For
    Loop While aiRnd(iBeg + iRoll) = aiRoll(iRoll)
  Next iBeg

  sOut = ""
  For iRoll = nRoll To nRoll + 4
    sOut = sOut & ", " & aiRnd(iBeg + iRoll)
  Next iRoll

  MsgBox "I predict the next 5 rolls are " & vbLf & vbLf & Mid(sOut, 3)
  MsgBox "... and they are" & vbLf & vbLf & _
         DiceSum(6, 1) & ", " & DiceSum(6, 1) & ", " & _
         DiceSum(6, 1) & ", " & DiceSum(6, 1) & ", " & DiceSum(6, 1)
End Sub

Sub Init()
  Dim i             As Long

  If Not bInit Then
    For i = LBound(aiRnd) To UBound(aiRnd)
      aiRnd(i) = Int(Rnd() * 6 + 1)
    Next i
    bInit = True
  End If
End Sub

Function DiceSum(NumberOfSides As Long, NumberOfRolls) As Long
  Dim X             As Long
  Static IsRandomizedYet As Boolean

  If Not IsRandomizedYet Then
    Randomize
    IsRandomizedYet = True
  End If
  For X = 1 To NumberOfRolls
    DiceSum = DiceSum + Int(Rnd * NumberOfSides) + 1
  Next
End Function
 
Upvote 0

Excel Facts

Select a hidden cell
Somehide hide payroll data in column G? Press F5. Type G1. Enter. Look in formula bar while you arrow down through G.
Your suggestion about catenating the rolls and using InStr might be faster.

BTW, I saw several cases where it 'guessed' wrong. Testing more rolls would reduce or eliminate that.
 
Upvote 0
shg and Rick Rothstein; I was doing some Google searching looking for non-volatile help with RND and Randbetween for the exact same application as ilmatthias started with this thread. That being to use in a home based Excel role-playing game character maker. I want more randomization hence I wand to apply your static/public material but don't fully understand how to fit it into my code. I have a bazillion Command Buttons that each add a dice number depending on the number of sides of the dice. The total goes to a specific cell. I have included a counter that sends the number of times a user clicks the Command Button for that number of dice. I like being able to see the number of Command Button clicks.

I'm Copy-pasting in my code that is working:

Private Sub CommandButton8_Click() 'IQ Initial Attribute
ActiveSheet.Unprotect
Application.ScreenUpdating = False
Dim IQInitialAttributeRoll As Integer
Dim T As Integer
Randomize
Range("C25").Activate
T = ActiveCell.Value
ActiveCell.Value = T + 1
Range("C24").Activate
IQInitialAttributeRoll = ActiveCell.Value
IQInitialAttributeRoll = IQInitialAttributeRoll + (Int(Rnd * 4) + 1)
ActiveCell.FormulaR1C1 = IQInitialAttributeRoll
ActiveSheet.Protect
End Function

Private Sub CommandButton13_Click() 'IQ Initial Attribute
ActiveSheet.Unprotect
Application.ScreenUpdating = False
Dim IQInitialAttributeRoll As Integer
Dim T As Integer
Randomize
Range("C30").Activate
T = ActiveCell.Value
ActiveCell.Value = T + 1
Range("C24").Activate
IQInitialAttributeRoll = ActiveCell.Value
IQInitialAttributeRoll = IQInitialAttributeRoll - (Int(Rnd * 6) + 1)
ActiveCell.FormulaR1C1 = IQInitialAttributeRoll
ActiveSheet.Protect
End Sub

Private Sub CommandButton14_Click() 'IQ Initial Attribute
ActiveSheet.Unprotect
Application.ScreenUpdating = False
Dim IQInitialAttributeRoll As Integer
Dim T As Integer
Randomize
Range("C31").Activate
T = ActiveCell.Value
ActiveCell.Value = T + 1
Range("C24").Activate
IQInitialAttributeRoll = ActiveCell.Value
IQInitialAttributeRoll = IQInitialAttributeRoll + ((Int(Rnd * 4) + 1) * 10)
ActiveCell.FormulaR1C1 = IQInitialAttributeRoll
ActiveSheet.Protect
End Sub




These are some of the Command Buttons I mentioned. The first is adding dice with 4 sides, the second is subtracting, and the first is adding rolls of a dice with 4 sides then multiplying that by 10. What should my VB code read instead if I want to get the most randomization as possible?

This all started because I wanted an Excel formula: =IF(skills!$GO$27=0,"",RANDBETWEEN(2,8)) to give a non-volatile number between 2 and 8. Just for clarity, skills!$GO$27 also has a formula that will read 0 or "2d8" depending on another cells' value. "2d8" means roll a dice with 8 sides twice. What should my formula read so it won't change once that random number is generated in the cell?

Thank you for your time and help.

Bryan
 
Upvote 0

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